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Ognjen Panic
Ognjen Panic
2D/3D Artist at Ubisoft Montreal
Montreal, Canada

Summary

Worked at Ubisoft Montreal since 2009. Mostly as a 2D/3D Artist (3D Modeling, Level Art, Texture Art and even Concept work). Current project is Rainbow Six Siege.

Skills

3D ModelingDigital SculptingTexturingTexture Baking

Software proficiency

3ds Max
3ds Max
Blender
Blender
Illustrator
Illustrator
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter

Productions

    • Video Game
      Rainbow Six Siege
    • Year
      2015
    • Role
      Texture Artist, 3D Modeler, Concept Artist
    • Company
      Ubisoft Montreal
    • Video Game
      Assassin's Creed: Unity
    • Year
      2014
    • Role
      Level Artist
    • Company
      Ubisoft Montreal
    • Video Game
      Assassin's Creed 3
    • Year
      2012
    • Role
      Lead 3D Modeler
    • Company
      Ubisoft Montreal
    • Video Game
      Assassin's Creed: Brotherhood
    • Year
      2010
    • Role
      3D Modeler
    • Company
      Ubisoft Montreal
    • Video Game
      Splinter Cell: Conviction
    • Year
      2010
    • Role
      3D Modeler
    • Company
      Ubisoft Montreal

Experience

  • Texture Artist at Ubisoft
    Montréal, Canada
    June 2009 - Present

    Worked at Ubisoft Montreal since 2009. Mostly as a 2D/3D Artist (3D Modeling, Level Art, Texture Art and even concept work). Current project is Rainbow Six Siege.